THE CREW 2 CAPTURE ART -- THE SOUTH MAPS

How to highlight the landscapes of The Crew 2 and more, the incredible art of the Environements artistic team! (June 2018) My role: Marketing artist - Game Photography in engine (THE CREW 2) - Game Bible production.

Credits Product: The Crew 2 Ivory Tower Ubisoft Studio Production Company: Ubisoft:
https://www.ubisoft.com/fr-FR/studio/ivory-tower.aspx

To make beautiful renderings in an open world in its production engine, you need to have a few notions of dev and be comfortable moving and spawning 3D assets, as well as dealing with rendering capabilities of a computer (rendering by plans).

To make beautiful renderings in an open world in its production engine, you need to have a few notions of dev and be comfortable moving and spawning 3D assets, as well as dealing with rendering capabilities of a computer (rendering by plans).

Render without details, but a little compositing.

Render without details, but a little compositing.

Here some details added

Here some details added

Final step

Final step

Finally, check that the display on the website is correct. With empty spaces provided as soon as the screenshot is produced, allow texts to be clearly read and have the same position from one slide to another. 
Form follows function, even for game screen.

Finally, check that the display on the website is correct. With empty spaces provided as soon as the screenshot is produced, allow texts to be clearly read and have the same position from one slide to another.
Form follows function, even for game screen.

Beyond the 3D renderings of each major game region, it’s also about putting them into pages in the game bible. Example of a dedicated slide.

Beyond the 3D renderings of each major game region, it’s also about putting them into pages in the game bible. Example of a dedicated slide.

Thank you for taking a look! I hope players enjoy !

Thank you for taking a look! I hope players enjoy !

Game Bible slide, 3D render and composition.

Game Bible slide, 3D render and composition.